Changed AI vehicles must stop driving on enemy contact and only continue to drive if enemy is out of range or no enemy visible Added the inactivity_timeout changeable though the gamemode. Added right mouse menus for players in session slots Added graphic options presets support (please use it before playing with new patch for better performance)
#MEN AT WAR ASSAULT SQUAD 2 CRASH GENERATOR#
Added new Bitmap Font Generator bin file format with Unicode characters support Added debug info when bots capture flags Added separator to session context menu Added background to multiplayer game hint Added warnings on fsm state change errors Added separator to lobby chat context menu Added new splash and main window style switch Added extended debugging info on error messages
Added multiple window support for vehicles Added the ability to change video adapter through options menu Added new zlib and reworked zip stream implementation Added a message to the console when a player leaves Added a button for single player menu to play a skirmish with bots